Zombie

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Zombie
 
Summoning
Magic Points
10
Skills
 
Vitals
Action Points Magic Points Hit Points
90 40 40
 
Combat
To Hit Defense
45% 0%
Primary Attack Secondary Attack
Impact, 7 None
 
Special Abilities
  • Killing a character raises them as a zombie under the command of the Lich.


Ghoul
 
Summoning
Magic Points
10
Skills
 
Vitals
Action Points Magic Points Hit Points
100 40 60
 
Combat
To Hit Defense
60% 0%
Primary Attack Secondary Attack
Slashing, 10 Death, 7
 
Special Abilities
  • Killing a character raises them as a ghoul under the command of the Lich.


A re-animated corpse that will feed on the flesh of others.

A Zombie is a Pet that is summoned by the Lich skill Animate Dead.

It requires the presence of a corpse at the location to summon, and summoning a zombie consumes a random corpse at the location. Can be upgraded into a Ghoul by having the Lich skill Summon Ghoul

Zombies that inflict a killing blow against a character do not produce a corpse of that character. Instead, the corpse is raised for free as a zombie under the Lich's control and set to Aggressive vs Hostiles. This ignores any feature on the target that disallows leaving corpses in the first place; an enemy Lich with Death Mastery killed by your Zombie will produce a Zombie as normal.


Purchasing Summon Ghoul causes any Zombies raised by the Lich (including those raised through Zombie/Ghoul kills) to gain:

  • Primary Attack for 10 Slashing damage
  • Secondary Attack for 7 Death damage
  • +15% to hit
  • +10 AP
  • +20 HP

Zombies and Ghouls, like all Pets summoned by the Lich, have Immunity to the Death damage type.

One of several additional forms of zombie is created when a member of the Sect of Maeval kills a character. The most basic form of wandering Zombie, a Rotting Zombie, has the same stats as the basic Lich zombie but will not summon another Zombie on a kill.