Strength
This article refers to the Mortal skill. For the status effect which results from using a Potion of Strength, see Status Effect#Strength.
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Strength increases the character's inventory weight allowance by 20 points. Strength also grants other bonuses.
Those bonuses are:
- Damage bonus of +1 when using a Bow (Long, Short, Compound)
- Damage bonus of +2 when using a Thrown Weapon (Throwing Knife, Hatchet, and so on)
- When attacking with Heavy Weapons, the to-hit penalty is reduced by 5%
- Adds +5HP per AP spent erecting Fortifications.
Engineering → Structural Engineering || First Aid → Surgery || Hand-to-Hand Combat → Boxing |→ Dodge ⇒Evasion |→ Martial Arts ⇒Advanced Martial Arts || Hide → Advanced Hide || Lockpicking || Melee Combat → Advanced Melee Combat ⇒Hold Bladed Edge |⇒Expert Melee Combat |→ Parry || Ranged Combat → Archery ⇒Advanced Archery |→ Firearms ⇒Advanced Firearms |→ Thrown Weapons ⇒Advanced Thrown Weapons || Repair Item → Bowyer ⇒Master Bowyer |→ Gunsmith ⇒Master Gunsmith |→ Smithing ⇒Mastersmith || Search || Sense Magic → Tap Ley Line ⇒Psychic Bloodhound || Sense Morality || Planar Protection || Strength → Stamina || Swim