Difference between revisions of "Prayer"
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If the result the Shepherd receives grants a status effect which he is already under (e.g., if the Shepherd receives the same result twice), then the duration of the effects will stack. | If the result the Shepherd receives grants a status effect which he is already under (e.g., if the Shepherd receives the same result twice), then the duration of the effects will stack. | ||
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+ | Some Prayer results require certain skills to be bought. If a character rolls one of these results but does not have the requisite skills, they will instead receive a Prayer result from which they ''are'' eligible from the same category and level (e.g. Offensive Intermediate. | ||
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| style="width:12.5%;" rowspan="4"|Lesser | | style="width:12.5%;" rowspan="4"|Lesser | ||
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− | | style="width:25%;" |Holy Brawn || 30% || style="width:50%;" | +2 damage on Hand to Hand and Melee attacks for 10 [[Tick#Status Tick|Status Tick]]s | + | | style="width:25%;" |Holy Brawn || 30% || style="width:50%;" | +2 damage on Hand to Hand and Melee attacks for 10 [[Tick#Status Tick|Status Tick]]s (requires [[Hand-to-Hand Combat]] or [[Melee Combat]]) |
|- | |- | ||
|Offensive Power || 40% || +1 damage on all attacks for 10 Status Ticks | |Offensive Power || 40% || +1 damage on all attacks for 10 Status Ticks | ||
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| style="width:12.5%;" rowspan="4"|Intermediate | | style="width:12.5%;" rowspan="4"|Intermediate | ||
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− | | style="width:25%;" |Might of Heroes || 33% || style="width:50%;" | +4 damage on Hand to Hand and Melee attacks for 15 Status Ticks | + | | style="width:25%;" |Might of Heroes || 33% || style="width:50%;" | +4 damage on Hand to Hand and Melee attacks for 15 Status Ticks (requires [[Hand-to-Hand Combat]] or [[Melee Combat]]) |
|- | |- | ||
|Offensive Might || 33% || +2 damage and +10% to hit on all attacks for 10 Status Ticks | |Offensive Might || 33% || +2 damage and +10% to hit on all attacks for 10 Status Ticks | ||
|- | |- | ||
− | |Hawk Sight || 34% || +10% to hit on ranged attacks for 15 Status Ticks | + | |Hawk Sight || 34% || +10% to hit on ranged attacks for 15 Status Ticks (requires [[Ranged Combat]] or [[Spell Combat]]) |
|} | |} | ||
{| style="width:100%;" | {| style="width:100%;" | ||
| style="width:12.5%;" rowspan="4"|Greater | | style="width:12.5%;" rowspan="4"|Greater | ||
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− | | style="width:25%;" |Strength of the Dragon || 33% || style="width:50%;" | +5 damage on Hand to Hand and Melee attacks for 20 Status Ticks | + | | style="width:25%;" |Strength of the Dragon || 33% || style="width:50%;" | +5 damage on Hand to Hand and Melee attacks for 20 Status Ticks (requires [[Hand-to-Hand Combat]] or [[Melee Combat]]) |
|- | |- | ||
|Crusader Blessing || 33% || +2 damage and +20% to hit on all attacks for 20 Status Ticks | |Crusader Blessing || 33% || +2 damage and +20% to hit on all attacks for 20 Status Ticks | ||
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− | |Holy Eye || 34% || +15% to hit on ranged attacks for 25 Status Ticks | + | |Holy Eye || 34% || +15% to hit on ranged attacks for 25 Status Ticks (requires [[Ranged Combat]] or [[Spell Combat]]) |
|} | |} | ||
|} | |} |
Latest revision as of 17:10, 28 November 2019
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This skill allows the character to Pray for temporary boosts. The results received are random, though the Shepherd may choose a general area to focus in. Shepherds gain this skill for free upon selecting the class.
Prayer costs 3 Action Points and 2 Magic Points to use. A character may Pray multiple times, and may have more than one Prayer result in force at a given time.
There are four categories of Prayer, and three kinds of answers within each category. The Prayer categories are Offensive, Defensive, Magic, and Insight. The three kinds of answers are Lesser, Intermediate, and Greater.
When Praying, the character has the option to Pray for a random result from a particular category. They can also choose to take an "Any" result -- a random result from a randomly selected category.
There is a base 90% chance of receiving a Lesser answer. There is a 5% chance of receiving an Intermediate answer. There is a 5% chance of receiving a Greater answer.
In order to increase the chances of receiving more more powerful answers, a character may spend extra Magic Points. For each additional Magic Point spent on the Prayer (beyond the required 2 MP), the chance of receiving an Intermediate answer increases by 2% and the chance of receiving a Greater answer increases by 1%. A maximum of 5 additional Magic Points may be spent in this way. Spending 5 additional Magic Points gives the character a 75% chance of receiving a Lesser answer, a 15% chance of receiving an Intermediate answer, and a 10% chance of receiving a Greater answer.
Further, if a character choose to take an "Any" result -- instead of Praying for a result from a specific Prayer category -- the chance of receiving an Intermediate or Greater answer increases by 5%. Therefore the chance of receiving a Lesser answer is 65%, an Intermediate answer is 20%, and a Greater answer is 15%.
If the result the Shepherd receives grants a status effect which he is already under (e.g., if the Shepherd receives the same result twice), then the duration of the effects will stack.
Some Prayer results require certain skills to be bought. If a character rolls one of these results but does not have the requisite skills, they will instead receive a Prayer result from which they are eligible from the same category and level (e.g. Offensive Intermediate.
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Absolve Suffering || Alchemy → Alchemical Transmutation || Energize || Heal Others || Hand of Zealotry → Holier than Thou || Spell Combat → Battle Magic || Prayer (free skill) → Devout Supplication || Spellcraft → Sanctify Spell