Summoning
Magic Points
|
20
|
Skills
|
|
Vitals
Action Points
|
Magic Points
|
Hit Points
|
100
|
40
|
80
|
Combat
To Hit
|
Defense
|
55%
|
0%
|
Primary Attack
|
Secondary Attack
|
Holy, 10
|
Electric, 6
|
Special Abilities
- Will not attack non-Evil targets
|
|
Soldier of Might and Endurance Judgemaster
|
Summoning
Magic Points
|
20
|
Skills
|
|
Vitals
Action Points
|
Magic Points
|
Hit Points
|
140
|
50
|
110
|
Combat
To Hit
|
Defense
|
65%
|
5%
|
Primary Attack
|
Secondary Attack
|
Holy, 12
|
Impact, 8
|
Special Abilities
- Will not attack non-Evil targets
|
|
A Judgemaster will only attack characters of Evil alignment, unless their master possesses the Hand of Zealotry skill (in which case they will attack Neutral characters as well) or the Holier Than Thou skill (in which case they will attack anyone of lesser Morality than their master).
Note that, unlike in Nexus War, Judgemasters in Nexus Clash cannot attack Invisible characters.
Lightspeakers with the skill Soldiers of Might will have upgraded, more powerful Judgemasters:
Lightspeakers with the skill Soldiers of Endurance will have upgraded, more long-lived Judgemasters:
These bonuses stack with those from Soldiers of Might.