Impish Mischief

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Impish Mischief
Class CP Requires
Wyrm Master 60 Summon Imp

Imps summoned by a character with this skill have improved statistics:

  • Attack percentage increase of +10%
  • Action Point increase of 10 points
  • Magic Point increase of 10 points
  • A successful hit by an Imp has a doubled chance to degrade armor, applied after durability enchants. Regular pets have a 2% chance, whereas Imps without this skill have a 5% chance. Durability Enchants are also doubly effective against this doubled damage chance.
  • A successful hit by an Imp drains 2 Magic Point from the target. The Wyrm Master gains 1 Magic Point. The target cannot be drained to below 0 Magic Points, and the Wyrm Master will not gain Magic Points if the target has 1 or fewer Magic Points.
  • Imps do not drain MP from other pets, nor grant the Wyrm Master any MP from pet attacks.
Wyrm Master Skills

Acid Blood (free skill) → Acid Spittle |→ Summon Wrackwyrm || Metamorphic Unguis || Summon HellhoundMaster of the Pack |→ Nether Grafting || Summon Horrid Tentacle |→ Favor of GNak |→ Binding of GNak || Glyph Mastery || Summon ImpImpish Mischief |→ Interpose Thrall || Translucency || Twisted Leap