Difference between revisions of "Enervate"

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m (I added links and described the effects in the skillbox.)
(Enervate does stack; this shouldn't be "unknown".)
 
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Characters with the ''Enervated'' status effect now suffer a -10% to [[Defense]] if the character is at fewer than full [[Hit Points]]. If the character is at 50% or fewer than full hit points, this increases to -15%. If the character is at 25% or fewer than full hit points, this increases to -20%. An extra point of interest is that these brackets are similar to those that change the visual [[HP|HP bar]].
 
Characters with the ''Enervated'' status effect now suffer a -10% to [[Defense]] if the character is at fewer than full [[Hit Points]]. If the character is at 50% or fewer than full hit points, this increases to -15%. If the character is at 25% or fewer than full hit points, this increases to -20%. An extra point of interest is that these brackets are similar to those that change the visual [[HP|HP bar]].
  
Previously, the duration of Enervate '''did not''' stack with repeated attacks.  Rather, each time a target was inflicted with the Enervate Status Effect the duration was reset to its original duration. It is unknown whether this is still the case after the 3/30/12 update.
+
The duration of Enervate stacks if a target is hit with multiple Enervate attacks.
  
 
Pariahs gain this skill for free upon selecting the class.
 
Pariahs gain this skill for free upon selecting the class.

Latest revision as of 18:34, 12 July 2019

Enervate
Learn
Class CP Requires
Pariah 0 None
Effect(s)
Enervate
AP MP HP Other
- +5 - -
Attack Type Base Accuracy
Charged -
Dmg. Type Tgt. Dmg. Tot. Dmg.
- - -
Notes
  • Inflicts Target with Enervate for 5 minutes, reducing their defense.
  • Defense penalties depend on the victim's health and range from -10% to -20%.

Enervate is a charged attack, requiring 5 Magic Points and no additional Action Points to use. A successful hit will inflict the Enervated Status Effect upon the target for a duration of 5 minutes in addition to the damage normally dealt by the attack.

Characters with the Enervated status effect now suffer a -10% to Defense if the character is at fewer than full Hit Points. If the character is at 50% or fewer than full hit points, this increases to -15%. If the character is at 25% or fewer than full hit points, this increases to -20%. An extra point of interest is that these brackets are similar to those that change the visual HP bar.

The duration of Enervate stacks if a target is hit with multiple Enervate attacks.

Pariahs gain this skill for free upon selecting the class.

Enervate Penalties
Target health Defense penalty
100% No penalty
<100% -10%
<50% -15%
<25% -20%


Pariah Skills

Blood ClawsBlood Taste || Combat Mastery || Enervate (free skill) → Destructive Blow |→ Explosive Murder |→ Hellfire |→ Rend Flesh || Strong Attack