Difference between revisions of "Doom Howler"
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*[[Aether Manipulation]] | *[[Aether Manipulation]] | ||
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**[[Arcane Warrior]] | **[[Arcane Warrior]] | ||
**[[Martial Spellcraft]] | **[[Martial Spellcraft]] | ||
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|reqs=[[Aether Manipulation]] | |reqs=[[Aether Manipulation]] | ||
|desc=Passive. Character gains ability to imbue weapons with offensive spells and trigger said spells. | |desc=Passive. Character gains ability to imbue weapons with offensive spells and trigger said spells. | ||
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|cp=60 | |cp=60 | ||
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Revision as of 16:59, 29 November 2019
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Some Pariahs do not react well to the curse placed upon them. They are tormented, angry, and vengeful. It is said that a Pariah can be utterly destroyed in mind and body by the curse. With only their spirit remaining, they can manifest in a semi-corporeal state and inflict their agony upon others. These restless spirits are known as Doom Howlers. While it is clear the the Doom Howler embraces a form of deathly magic, there is much debate over whether a Doom Howler is undead or not, and how much of a hand Hashaa has in creating them. It is because of Doom Howlers that many angels find death based magic to be distasteful, and of questionable morality.
Skill Summary
Skill Name | Short Description (Click on skill name to see the full description) |
Requirements | Cost | ||
---|---|---|---|---|---|
CP | AP | MP | |||
Aether Manipulation | Passive. Gains +10 MP, ability to learn spells and cast from Spellgems, and +30% chance to hit with ranged spells. | - | 30 | - | - |
⤷Arcane Warrior | +20% chance to hit with ranged spells. | Aether Manipulation | 60 | - | - |
⤷Martial Spellcraft | Passive. Character gains ability to imbue weapons with offensive spells and trigger said spells. | Aether Manipulation | 60 | - | - |
Elite Attack | Passive. Increases damage of non-spell attacks by 2. | - | 30 | - | - |
Ghost Tendrils | Character gains an innate Hand-to-Hand attack dealing 8 points of Cold damage. +1 damage to all Hand-to-Hand attacks | - | 30 | -1 | - |
⤷Soul Draining | Character gets +2 damage on Hand-to-Hand attacks. When hit with a Hand-to-Hand attack, target loses 2 Magic Points | Ghost Tendrils | 60 | - | - |
Ghostwalk ![]() |
Character gains ability to be Hovering and move for half cost. | - | 30 | -1 | -3 |
Gnashing of Teeth | Innate Thrown Weapon attack dealing 9 Unholy damage and +5% to hit | - | 30 | -1 | - |
↳Doomblight | When using Gnashing of Teeth, characters can be inflicted with Doomblight. | Gnashing of Teeth | 60 | - | - |
Scream of the Banshee | Character can inflict Frightened on nonfactionmates. | - | - | -1 | -7 |
↳Wail of the Dead | Character gains an Area of Effect attack dealing death damage. | Scream of the Banshee | 60 | -6 | -15 |
↳Keening of the Damned | Character gains an Area of Effect attack dealing Unholy damage. | Wail of the Dead | 90 | -8 | -15 |
Spectral Armor | Character gains an innate armor. | - | 30 | - | - |
↳Phasing | Character gets +5% to defense and can activate the Phasing status effect | Spectral Armor | 60 | -1 | -10 |
Summon Chain Gremlin | Character can summon a Chain Gremlin | - | 30 | -1 | -15 |
↳Ancient Trickery | Chain Gremlin is upgraded | Summon Chain Gremlin | 60 | - | - |
Wytchfire | Character gains an innate Hand-to-Hand attack inflicting the Target with Wytchfire | - | 30 | - | - |