Cloak of the Deep River

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Cloak of the Deep River
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Class CP Requires
Holy Champion 60 Cloak of Water
Effect(s)
Cloak of Water (Upgrade)
AP MP HP Duration
1 4 - 15 Minutes
Notes
  • Character is charged 3 MP every 15 minutes.
  • Attack actions cost 1 MP.
  • If the character cannot pay the MP cost, the effect ends.
  • Character heals 2 HP for every action taken that uses AP.
  • Character moves through water tiles at 1/2 normal AP cost.
  • Character may "Seep" through closed doors.
  • Hide and Search chances increased by 5%.
  • Piercing and Slashing Immunity.
  • 33% Resistance to all.
  • No damage from Poison.
  • Character may attack with an empty bow or sling, doing Cold damage, for 1 extra MP.
  • Character is able to access the inventory.
Armor Effect
Slashing Piercing Impact 33%
Fire 33% Cold 33% Electric 33%
Acid 33% Death 33%
Holy 33% Unholy 33% Arcane 33%
Notes
  • None

This skill buffs the Cloak of Water in the following ways:

  • Character gains Slashing Immunity.
  • Character gains 33% Resistance to all damage types.
  • Character heals 2 HP for every action taken that uses AP.
  • Character's Hide and Search chances are increased by 5%.
  • Character is able to access the inventory.
Holy Champion Skills

Aether ManipulationArcane Warrior |→ Martial Spellcraft || Cloak of AirCloak of the TornadoCloak of the Whispering Wind || Cloak of Divine Resolve (free skill) → Cloak of Holy Radiance |→ Holy Bulwark || Cloak of EarthCloak of SteelCloak of the Foundation || Cloak of FlameCloak of InfernoCloak of the Eternal Flame || Cloak of WaterCloak of the Deep RiverCloak of the Relentless Sea || Cloak of Lightning | Cloak of Quicksand | Cloak of Magma | Cloak of Mist || Summon Avenging LightCleansing Light || Holy Fortitude || Wings