Cloak of Earth
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This skill allows the character to draw the elemental essence of the earth to themselves, thereby wrapping themselves in a Cloak of Earth. This ability costs 1 Action Point and 4 Magic Points to activate.
While the Cloak is active:
- Character is charged 3 MP every 15 minutes to maintain (i.e. 're-cast') the cloak.
- Attack actions while using Cloak of Earth cost 1 MP.
- If the character incurs an MP cost for attacking or for cloak maintenance and cannot pay it, the effect ends.
- Character gets +2 Soak to all.
- Character gets +4 damage to Hand-to-Hand attacks.
- Character is able to pick up and use Heavy Items with a 10% accuracy bonus.
- Character has a -15% defense penalty.
- Tile-to-tile movement costs are doubled.
- Character cannot fly nor enter water tiles.
- Character cannot access the inventory.
- The character can voluntarily shed this cloak at any time.
The character also adds +5HP per AP spent erecting Fortifications at all times, whether the cloak is active or not.
Aether Manipulation → Arcane Warrior |→ Martial Spellcraft || Cloak of Air → Cloak of the Tornado ⇒ Cloak of the Whispering Wind || Cloak of Divine Resolve (free skill) → Cloak of Holy Radiance |→ Holy Bulwark || Cloak of Earth → Cloak of Steel ⇒ Cloak of the Foundation || Cloak of Flame → Cloak of Inferno ⇒ Cloak of the Eternal Flame || Cloak of Water → Cloak of the Deep River ⇒ Cloak of the Relentless Sea || Cloak of Lightning | Cloak of Quicksand | Cloak of Magma | Cloak of Mist || Summon Avenging Light → Cleansing Light || Holy Fortitude || Wings