Cloak of Air

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Cloak of Air
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Class CP Requires
Holy Champion 30 None
Effect(s)
Cloak of Air
AP MP HP Duration
1 4 - 15 Minutes
Notes
  • Character is charged 3 MP every 15 minutes.
  • Attack actions cost 1 MP.
  • If the character cannot pay the MP cost, cloak ends.
  • Archery attacks gain a +3 damage and +5% attack bonus.
  • Attacks that would hit the character fail 20% of the time. This does not stack with flat miss chances granted by other skills such as Defensive Stance; instead, the most recently activated effect is the one used when calculating miss chance.
  • Character may "seep" through closed doors.
  • Character gains "Lesser Flight" (may move over Water, Void, etc.) without changing AP costs.
  • If a bow or sling runs out of ammo it is automatically reloaded at no AP cost, as long as there's spare ammo in the inventory.
  • Character cannot access the inventory.


This skill allows the Character to pull the element of Air around themselves, forming a Cloak of Air.
This ability costs 1 Action Point and 4 Magic Points to activate.

While the Cloak is active:

  • Character is charged 3 MP every 15 minutes to maintain (i.e. 're-cast') the cloak.
  • Attack actions while using Cloak of Air cost 1 MP.
  • If the character incurs an MP cost for attacking or for cloak maintenance and cannot pay it, the effect ends.
  • Character may "Seep" through closed doors while Cloak of Air is active.
  • Character gains a +3 damage bonus and +5% attack bonus with Archery attacks while Cloak of Air is active.
  • Attacks that would normally hit the character fail 20% of the time. This does not stack with any other miss chance granted by other skills.
  • Character gains "Lesser Flight" (may move over Water, Void, etc. tiles). Unlike Shadow of the Bat, this does not alter AP cost.
  • If the character runs out of Ammunition while attacking with a bow or sling, and has a quiver of arrows or rocks in their inventory, the bow or sling is immediately reloaded at no cost to the Holy Champion.
  • Character cannot access their inventory while Cloak of Air is active (hence the free reload).
  • The character can voluntarily shed this cloak at any time.
Holy Champion Skills

Aether ManipulationArcane Warrior |→ Martial Spellcraft || Cloak of AirCloak of the TornadoCloak of the Whispering Wind || Cloak of Divine Resolve (free skill) → Cloak of Holy Radiance |→ Holy Bulwark || Cloak of EarthCloak of SteelCloak of the Foundation || Cloak of FlameCloak of InfernoCloak of the Eternal Flame || Cloak of WaterCloak of the Deep RiverCloak of the Relentless Sea || Cloak of Lightning | Cloak of Quicksand | Cloak of Magma | Cloak of Mist || Summon Avenging LightCleansing Light || Holy Fortitude || Wings