Charged Attacks
Charged Attacks are more powerful kinds of Attack. Each Charged Attack is different, but in general they all require more Action Points, Magic Points, Hit Points or a combination thereof to use than a regular attack.
A successful Charged Attack will deal more damage than a normal attack, and will also carry additional benefits. For example, the Myrmidon's Focused Attack deals +6 points of damage, drains 4 MP from the target and also changes the attack's damage type from whatever it was to Arcane. The Paladin's Smite deals +8 points of damage and changes the damage type to Holy.
Most Charged Attacks are skills. These skills are only available to Tier 2 or Tier 3 characters. There are also a few Guild-related Charged Attacks.
Skills, spells, potions, or other effects that increase the accuracy of a normal attack will also increase the accuracy of a Charged Attack. Likewise, effects that decrease the accuracy of a normal attack will also decrease the accuracy of a Charged Attack.
For a list of all Charged Attacks, please see the Category:Charged Attacks page, or for another comparison table, see Template:ChargedSkillTable.
Comparison Table
Name |
Class |
CP |
AP |
MP |
Impact |
Piercing |
Slashing |
Fire |
Cold |
Electric |
Death |
Acid |
Holy |
Unholy |
Arcane |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Smite | Paladin | 40 | - | 10 | - | - | - | - | - | - | - | - | +8 | - | - |
Greater Smite | Seraph | 30 | +1 | 15 | - | - | - | - | - | - | - | - | +15 | - | - |
Sanctify Spell | Shepherd | 40 | +1 | MP*.75 | - | - | - | - | - | - | - | - | +Neg.MO/10 (+3 or -1) | - | - |
Focused Attack | Myrmidon | 40 | - | 8 | - | - | - | - | - | - | - | - | - | - | +6 |
Way of Fire | Eternal Soldier | 60 | - | 10 | - | - | - | - | - | - | - | - | - | - | +15 |
Master of Hidden Energy | Eternal Soldier | 60 | - | 2 | - | DMG | DMG | DMG | DMG | DMG | - | - | - | - | DMG |
Eldritch Blast | Sorcerer | 40 | - | MP+2 | - | - | - | - | - | - | - | - | - | - | DMG |
Targeting Shot | Conduit | 30 | +1 | 6 | Applies Targeted. | ||||||||||
Arcane Marksman | Wizard | 30 | - | 4 | DMG | - | - | DMG | DMG | DMG | DMG | - | - | - | DMG |
Destructive Blow | Pariah | 40 | - | 6 | Causes One Level of Armor Decay. Triple Damage to Wards. | ||||||||||
Hellfire | Pariah Fallen |
40 30 |
- | 10 | - | - | - | - | - | - | - | - | - | +8 | - |
Rage Strike | Infernal Behemoth | 30 | +1 | 15 | - | - | - | - | - | - | - | - | - | +15 | - |
Life Vampire | Defiler | 20 | - | 5 | Produces 1 Blood Ice per 10 damage dealt. | ||||||||||
Soul Vampire | Defiler | 20 | - | 5 | Produces 1 Soul Ice per 10 damage dealt. | ||||||||||
Poison | Defiler | 20 | +1 | 5 | Applies Defiler Poison. | ||||||||||
Taint Spell | Defiler | 40 | +1 | MP*.75 | - | - | - | - | - | - | - | - | - | +Pos.MO/10 (+2) | - |
Plague of Doubt | Fallen | 30 | +1 | 6 | Applies Plague of Doubt. | ||||||||||
Wrathful Smite | Redeemed | 60 | - | - | - | - | - | - | - | - | - | - | +10 (75%) | +20 (25%) | - |