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Class CP Requires
Advocate 30 None
  • The Advocate can anoint a target with a potion from their inventory, giving the effects as if drank by the target
  • Anointed potions grant double the duration, where applicable

Characters with this skill have the ability to anoint other characters. By spending 2 Action Points the character is able to anoint a target with the effects of a potion currently in the character's inventory, using it up in the process. This will cause the target to be affected as if they had consumed the potion. Further, the duration of the potion (for potions which have a duration) is doubled. This does not increase the effects of Healing or Magic Recovery potions, though Magic Recovery potion anointing will allow the target's MP to be raised above their maximum. Anointing a Potion of Healing will count as a normal healing action for purposes of XP gain, Morality shifts, and restrictions against healing Demons. Potions of Regeneration are also subject to restrictions against healing Demons.

Advocate Skills

AnointHoly Transfer || Glyph Mastery || Blessing of Inspiration (free skill) → Blessing of Eternity |→ Blessing of the GuardianBlessing of the Stalwart | Blessing of the ResoluteBlessing of the Mighty || Cosmic Affinity || Enchant ItemSeal Magic || Intense Halo || Word of the Holy Light || Inviolate Form || Sin Eater || Healing Aura || WingsWing Wrap