Paladin

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Paladin
 
Tier: 2
Morality: Good
Entrance: Mortal
 
Exits

 
Skills

The Paladin is a martial warrior dedicated to goodness whose strength and powers arise from his purity. Those who accept the call to fight for the forces of righteousness are duty-bound to remain pure or lose access to the powers they are allowed to wield.

Their devotion to the ideals upheld by the good elder powers allows the Paladin to enlist into The Heavenly Host to defend all that is just against the demonic forces and to call upon the powers of light protection and strength at those times when Good beings must stand against Evil and fight for what they believe in.


Skill Summary

Skill Name Short Description
(Click on skill name to see the full description)
Requirements Cost
CP AP MP
Bolster Attack Triggered. Gains Bolster Attack status. - 20 -1 -5
Smite Triggered. Deals +8 points of damage and changes the type to Holy. Bolster Attack 40 - +10
Combat Mastery Passive. Increases accuracy of non-spell attacks by 5%. - 20 - -
Hand of Zealotry Passive. Characters no longer have a loss in Morality when attacking neutral characters. - 20 - -
Holier than Thou Passive. Characters no longer have a loss in Morality if the target has a lower Morality than the player's. Hand of Zealotry 20 - -
Shield of Faith Triggered. Gains Shield of Faith status. - - -1 -10
Defensive Stance Triggered. Gains Defensive Stance status. Shield of Faith 40 -1 -10
Divine Armor Innate Armor Shield of Faith 40 - -
Strong Attack Passive. Increases damage of non-spell attacks by 1. - 20 - -
Elite Attack Passive. Increases damage of non-spell attacks by 2. Strong Attack 40 - -